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- Vivid Memories (No Amazon Sales)
Vivid Memories (No Amazon Sales)
Product Code: FGG-VIV
Every stick is a sword. Every bike is a steed. Every memory is a possibility.
Vivid Memories is a drafting game of building a network of connected memories formed by threads of colored tokens. With a touch of engine-building and a lot of character, this completely language-independent experience invokes the wonder of childhood memories with immersive art and fluid, deceptively simple gameplay that creates big moments and satisfying payoffs.
During the game, players take turns collecting fragments of childhood memories, weaving a tapestry of colored threads in their mind. By cleverly creating connections, players are rewarded for how they store memory fragments while working toward completing “core memories”, which give repeated benefits each round. Through their journey, players store important moments in their memory bank -- choosing to remember the moment as it happened, gaining new abilities, or as it was imagined, giving new opportunities to score -- all while working to meet the objective of what they aspire to be when they grow up.
Vivid Memories is a drafting game of building a network of connected memories formed by threads of colored tokens. With a touch of engine-building and a lot of character, this completely language-independent experience invokes the wonder of childhood memories with immersive art and fluid, deceptively simple gameplay that creates big moments and satisfying payoffs.
During the game, players take turns collecting fragments of childhood memories, weaving a tapestry of colored threads in their mind. By cleverly creating connections, players are rewarded for how they store memory fragments while working toward completing “core memories”, which give repeated benefits each round. Through their journey, players store important moments in their memory bank -- choosing to remember the moment as it happened, gaining new abilities, or as it was imagined, giving new opportunities to score -- all while working to meet the objective of what they aspire to be when they grow up.
- Designer : Matthew Dunstan, Brett J. Gilbert
- Artist : Andrew Bosley
- Number of players : 2 - 4
- Playing time : 30 - 45
- Recommended ages : 13+
- Language : EN